Thoughts from the grove.
Writing about games, software, and whatever else the gnome is turning over. Full archive lives on Medium.
I’ve got 15 minutes of time, I might as well write a short article regarding local multiplayer in Godot, and how I probably did it wrong.
After realizing that I broke one of my core philosophies of keeping software affordable (or free) by making the original version of this a paid version, I decided to migrate it to a free version. Enjoy! May I never do…
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